Free browser-based GPU benchmark tool with WebGL 3D volume rendering
Stage
Established
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Founded
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Based in
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Pricing model
Freemium
Free
Pricing
Community plan is free and open-source under MIT License. Growth plan starts at $45/month with 3 seats included. Enterprise plan available upon contact with custom pricing.
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Key features
Content Type Builder
REST and GraphQL APIs
Media Library
Role-Based Access Control
Content History
Webhooks
Internationalization
Audit Logs
Custom Fields
Releases
Real-time 3D volume shader effects with visual feedback
Measures average, minimum, maximum FPS and frame time
Works in any WebGL-enabled browser without installation
Cross-platform support for Windows, macOS, and Linux
Public leaderboards with fair GPU tier classification
Device-specific presets optimized for desktop and mobile
CSV export for benchmark results
Support for 19 languages
Interactive camera controls for visualization
What makes it different
MIT-licensed and fully open-source code you control
Built as a Node.js framework with full customization capability
Flexible deployment options including self-hosting and managed cloud
Generates REST and GraphQL APIs from content models in minutes
Enterprise-ready with SOC 2 certification and GDPR compliance
No download or installation required—benchmark directly in your browser
Uses ray-marched 3D fractal workload for realistic GPU stress testing
Reports renderer backend, API version, and fallback reasons for transparent results
Fair competition leaderboards with GPU tier matching to prevent hardware dominance
Automated device detection adjusts presets appropriately for desktop or mobile